![]() |
Home
| Databases
| WorldLII
| Search
| Feedback
Edited Legal Collections Data |
Book Title: Governance of Digital Game Environments and Cultural Diversity
Editor(s): Graber, Beat Christoph; Burri-Nenova, Mira
Publisher: Edward Elgar Publishing
ISBN (hard cover): 9781848446830
Section Title: Index
Number of pages: 16
Extract:
Index
Acar, A. 239 advertising in digital games, and AVMS
Adorno, T. 146 Directive 24251
advertising in digital games 278, and analogue concepts for digital
23768 games 257
and `Asian Model' 238 implementation of 2616
as audiovisual commercial and in-game product placement
communication 24551 24750, 2656
and competition with traditional and in-game sponsorship 25051,
media 239 252, 265
constitutional significance of cultural mutual recognition relationships
diversity 2534 2613
cultural diversity definition 23940 advertising in online games (AOG)
cultural diversity on online games description 2435, 2467
markets 25761 and separation of advertising and
cultural diversity and regulation of programmes 2556
advertising in digital era 2557 transparency in the digital
and EC governance, unresolved environment 2567
issues 2412 Akerlof, G. 159
free-to-play games 2378 Alston, P. 217
games-on-demand services 2467 American Amusement Machine Ass'n v.
governance and cultural diversity Kendrick 77, 225
2525 Amstutz, M. 165, 166
governance in digital game Anderson, C. 85
environments 25161 Andrejevic, M. 130
in-game product placement 244, Aoyama, Y. 52, 62
24750, 2589, 2656 Appadurai, A. 47, 105
in-game sponsorship 2445, 25051, Apple 6, 7, 61
252, 265 Arlandis, J. 155
pre-game, inter-level, and post-game Arlidge, A. 114
advertising 245 Ashmore, R. 142, 144
and role-playing games 26061, 265 Atari 6, 57
scepticism about advertising, ...
AustLII:
Copyright Policy
|
Disclaimers
|
Privacy Policy
|
Feedback
URL: http://www.austlii.edu.au/au/journals/ELECD/2010/145.html