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"Contents" [2017] ELECD 289; in Richardson, Megan; Ricketson, Sam (eds), "Research Handbook on Intellectual Property in Media and Entertainment" (Edward Elgar Publishing, 2017) v

Book Title: Research Handbook on Intellectual Property in Media and Entertainment

Editor(s): Richardson, Megan; Ricketson, Sam

Publisher: Edward Elgar Publishing

ISBN (hard cover): 9781784710781

Section Title: Contents

Number of pages: 2

Extract:

Contents


List of contributors vii
Table of cases ix
Table of European and International legislation xxiii
Table of statutes xxvii

Introduction 1
Megan Richardson and Sam Ricketson

1 Intellectual property in news? Why not? 10
Sam Ricketson and Jane Ginsburg
2 Emerging rights in live spectacles and other ephemera 47
David S Caudill
3 Fair dealing after Deckmyn: the United Kingdom's defence for
caricature, parody and pastiche 64
Jonathan Griffiths
4 Fair use and transformative play in the digital age 102
David Tan
5 `Someone is angry on the internet': copyright, creativity and
control in the context of fan fiction 132
Melissa de Zwart
6 The Dancing Baby: copyright law,YouTube, and music videos 150
Matthew Rimmer
7 One ring to rule them all: rights in live performances 195
Mark Williams
8 A matter of respect: the moral rights of the entertainer 220
Elizabeth Adeney
9 Entertaining foreign copyrights 245
Graeme W Austin
10 A seamless global digital marketplace of entertainment content 265
Peter KYu
11 Recoding famous brands in advertising and in entertainment
products: case studies on the so-called harms of trade mark
dilution 290
Michael Handler

v
vi Research handbook on intellectual property in media and entertainment

12 Lego's system of play meets intellectual property: from the
engineered object to digital media 317
Dan Hunter and Julian Thomas
13 The game's the thing: property, priorities and perceptions in the
video games industries 344
Daithí Mac Síthigh
14 Opportunity knocks for dramatic copyright in ...


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